Skip to main content

Beyond the timeline

With James we looked at everything to do with things in editing beyond the timeline such as file types and the rendering process. Here are my notes:

Resolution
Different resolutions:
(Height of the images)
  • 360p - Youtube - 360 Lines
  • 480p - Common for laptops and monitors
  • 720p (HD)
  • 1080p (HD)
Video and audio file - they are separate on DVD (video and audio files are separate files - 2x files)
  • video- .m2v                            -Timeline compression
  • audio - .ac3 (Dolby 2.0)         -Timeline compression
Video and audio
  • audio -.mp3
  • video and audio - mp4 (Muxed)
  • Codec code-decode (H. 264) - creates an .mp4
Rendering - Video rendering is the process by which a computer processes information from a coded data source and uses that information to produce and display an image.

Lossy (smaller file e.g. mb) - is a compressed file - it cannot return or be reverted to original files e.g. .mp3 .mp4

Lossless (larger file e.g. gb) file such as .avi, .wav (audio), .mov

With James we looked at how to render videos and its importance it plays in the editing process.

This is me rendering a video on Premiere Pro:











Comments

Popular posts from this blog

Three-point lighting

With Justin we looked at how to set up three-point lighting. First of all its important to note the three different light sources when setting up three point lighting: Key light: This is the main light source. It shines directly on the subject, usually from the front right or front left, and it establishes the overall look and feel of the shot. Fill light: The fill light provides balance to the key light by "filling in" the rest of the subject’s face with softer light. It should be positioned to the side that’s opposite the key light. Back light: The back light creates a flattering rim of light around the subject, separating him or her from the background. Sometimes the back light is called a rim light. How to set up three point lighting: Start in the dark. Begin with all your lights off, and as little other ambient light as possible. This will help you differentiate among the three lights you’ll be turning on. Turn on your key light. Your key light is the ...

Opening Sequences

With Tony we looked at the importance of opening sequences to a movie. We also disused on how we were going to create our own. First of all we had to watch 3 different opening sequences from movies to help give us inspiration and plan our own opening sequence. Drive (2011) I really like the use of the shot of the Los Angeles cityscape at 9:19 on this opening sequence, as it is quite dramatic and shows the vibrancy and night life of the city, which grabs the audiences attention. As my target audience is my class ( who are young) they should enjoy the vibrancy that this cityscape shows them. I also really like the font of the text on screen as it is wacky and is  really different to other movie text which makes it unique. Furthermore I think the soundtrack is fantastic to the opening sequence as the song 'Night Call' by Kavinsky, is upbeat and draws the audiences attention. I definitely want to ensure I have a cityscape shot so I can make my opening sequence quite dramatic an...

Continuity

With Justin we looked at the importance of continuity in editing. Continuity in editing is important because: It creates realism - the edit is invisible so the action appears real instead of it looking like its constructed It helps the viewer make sense of the action by implying spatial relationships and ensuring smooth flow from shot to shot Cutting shots to tell a story with narrative continuity There are 6 main rules to continuity: Eye-line match Establishing shot and re-establishing shot Cross-cutting Match on action Shot-reverse-shot 180 degree rule Eye-line match rule This rule is based on the premise that the viewers will want to see what the character they are watching on the screen is viewing. This means there will be a cut to show what is being looked at by the character on screen. It can be:  An object  A view Another character The eye-line match will begin with a character looking at something off-screen. It is then followed by a c...